Back in the mid 1990s, I tried to run a non-Realmorin campaign. It was going to be based in Celto-Nordic setting with Greco-Roman invaders as the sometimes allies/sometimes enemies. I had made many lists of important persons, each list based around a culture or or location. I had a Bard NPC, who was the lynch pin to the campaign plot. I got to pull ideas and uses from my Chivalry and Sorcery books. It was great!
It ended with the first game. It was not as quick an ending as the “Thirty Minute Campaign” (If you really want to know about this one, comment and I’ll try to develop a decent post about it), but it ended quick enough. The game ended when one of my Players got it in his head to kill off the Camber McGregor – the Bard that my plot hinged upon. The game folded at that point, because I saw no way to move the game forward and it seemed obvious that my Players didn’t care for this campaign. It was sad; I was really invested in that campaign setting. (2013.11.23)
Twenty Years Later – I can make use of the lists of NPCs that I created so long ago. I don’t even remember the plot line of the original campaign, but that doesn’t matter. What does matter is the setting. Iolta and Thrain is a Celto-Nordic setting. I’ve got my reclusive dwarven kingdom and my hidden elven realms. Norn is Viking-central. I am thrilled to have players invested in the setting and since I am not thrusting a plot upon them, I can fill in the Spaces of Setting and enjoy it as much as my Players enjoy playing in it.
Do any of my fellow GMs have tales of getting to use things that they failed to use before?