Yesterday, I posted about Why One Should Not Fudge Dice in their Games. That post has introduced me to two new bloggers Matt Harris and The Games Librarian. They, both, have recently posted about DMs in the 21st century and Setting the World before Breaking it. Both of these posts describe things that good Game Masters should think about in running their games.
Once again, I am going to direct you all to Monte Cook. He boils down my entire post from yesterday into a single paragraph (the sixth one) in a larger post.
There is no single style of gaming, nor should there be. I do not agree with everything in this post, but it covers the topic well. Just as in the days of 1E, when people took sides on the Hack and Slash, Monty Haul, or Thinking Man’s Dungeon, people are still dividing themselves into camps and shouting, “My way is better!” After D&D came out, Runequest, Arduin, and Rolemaster all followed. Proponents of all those games touted their superiority to dumb, old D&D. 2E followed Advanced Dungeons & Dragons and grognards (me among them) came out against changes in “their” game. 3E, 4E, and DnD Next have all brought forces into the Edition Wars. It’s time to live and let live, gamers. Enjoy what you enjoy and let others do the same. We do not have to do what others do, nor do they have to do what we do. (Lord have mercy, I sound like I’m discussing Gay Marriage) I do not have to be wrong for you to be right.
Blogs of Valor are really Sunshine Awards. (2014.06.14)
Sorry, if I soap boxed; Game On!